Author Archives: Simon Cutajar

About Simon Cutajar

I’m a 22 year old Masters student from the sunny European island of Malta, currently based in Denmark. I’m a games designer, a programmer, a musician, a photographer and a writer.

Exile Game Jam – Spring 2013

After the incredible experience that was the Autumn 2012 Exile Game Jam, I most certainly couldn’t miss the Spring 2013 edition of the jam! Hosted  by Kanako and the Vallekilde Højskole, the Exile Game Jam is a small 5 day game jam hosted at the Vallekilde Højskole in Hørve, Vestsjælland. I joined the mass of people all leaving together [...]

Kvasir Games

If you follow my blog, you might remember my escapades with Sugarush during the Nordic Game Jam 2012, where we made Mussades, and the Nordic Game Jam 2013, where we made Beast Builder. Enter Kvasir Games! We’ve decided to reorganize, regroup and restructure our efforts and have committed ourselves to getting the games we’ve made out onto the market. [...]

Exile Game Jam – Autumn 2012

Last week, I left Copenhagen to go to the Exile Game Jam – Autumn 2012 held at the Vallekilde Højskole in Hørve, Vestsjælland. The event started on Wednesday and finished on Sunday, and it was definitely one of the best game jam experiences I have ever had! I arrived at Københavns Hovebanegård on Wednesday to catch [...]

TEDxCopenhagen

I attended the TEDxCopenhagen event held on the 18th of September expecting to be amazed and inspired, and I was! For people unfamiliar with TED talks, they’re a series of inspiring talks that are held every year at TED conferences. TEDx events are similar in scope and feel, but are independently organized events, usually centred [...]

News Games: Yay or Nay?

On Wednesday, 12th September, I attended the first Game Talk Mini event held and promoted by Vallekilde Højskole. The event’s theme was news games, what they are and how they work; an interesting combination of journalism and games development. The keynote was given by Gonzalo Frasca, who started off his talk by discussing how games were relevant [...]

No More Sweden 2012

I recently attended No More Sweden 2012, a game jam held in Malmö, Sweden. The game took place over a weekend and apart from the game jam itself, where people had to make games in 48 hours, the event also featured talks by indie developers as well as massive barbeque. Unfortunately, I missed the talks due [...]

Molydeux Game Jam 2012

Amidst all the university related work I have to do, I also participated in a worldwide event called the Molydeux Game Jam. This event is similar to a game jam, in the sense that participants must create a game in 48 hours. However, this particular game jam had a special twist, since the game idea [...]